There is a certain sadness that comes with not having to shower immediately upon beginning (or ending, depending on what floats your boat). You occasionally get a whiff of yourself, but when in an extended gaming marathon, it goes unnoticed. There is a breif moment when you think that the smell really isn't you. The dog farted, you're downwind from the paper mill, that fungus is acting up - anything to deny your horrible B.O. You are a lonely, lonely man and no one cares what you smell like.
It's also terrifyingly liberating to scratch yourself and smell your hand with no one watching, I don't know why.
I generally stopped using the FAQ page for the game at this point and stuck with the maps to get around. Reason? Sample FAQ sentence -
This is a no brainer, but just in case you have troubles, here are the steps: go right two, up two OR go up two, right two OR go up one, right one, up one, right one OR go up one, right two, up one OR go right one, up two, right one.
Using maps became an absolute necessity when I broke my first PS3 controller by hurling it violently across the room.
The cat now hates me.
Gurgu Volcano - designed to annoy normal people
Water Temple - designed to make normal people commit spouce-icide (is this a word?)
Flying Castle - straightforward and nice
Temple of Chaos - wants to be your friend
It is almost as if the designers got lazy towards the end of the game and decided to reward the player. The ending enemies are nothing to laugh at, but they get pretty simple and straightforward ONCE YOU HAVE 3 ITEMS THAT CAN HEAL YOUR ENTIRE PARTY UNTIL THE END OF TIME WITHOUT PENALTY.
On another note I had a Healing Helm once, but I still got crabs from that one chick.
I'm sure the experience of finishing the first game will bleed over into the next game, so I will move on. Oh, yes - the bleeding from this game will continue.
I think it was because I prayed that the bleeding from the cat stopped before my wife got home.
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